MISSION LOG 001 // THE RULE OF STICKMIN
The whole point is not to pick the right answer first. Pick the suspicious gadget. Pick the option that makes absolutely no tactical sense. Pick the thing labelled like it came from a completely different game. The fails are not punishment — they are the reward.
Current house ranking: Teleporter forever. Charles' plans are automatically elite. Triple Threat is one of the best wins. And if a route gives us a completely unnecessary dance, it gets bonus points.
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